class Lottery extends Scene implements  eui.UIComponent {


	public back:eui.Label;

    protected onComplete() {
		this.back.touchEnabled = true;
		this.back.addEventListener(egret.TouchEvent.TOUCH_TAP,this.onBack,this);
    }


	private onBack(event:egret.TouchEvent):void{
		let h:home = new home();
		SceneManager.Instance.changeScene(h);
	}

	public constructor() {
		super();
	}

	protected partAdded(partName:string,instance:any):void
	{
		super.partAdded(partName,instance);
	}


	protected childrenCreated():void
	{
		super.childrenCreated();
	}
	
}